<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Masters Student in Computers Games Development in University of Abertay Dundee


Folio: www.rosiehenderson.co.uk

Email: rosie.e.henderson@gmail.com</description><title>Rosie Henderson</title><generator>Tumblr (3.0; @rosie-interactive)</generator><link>http://rosie-interactive.tumblr.com/</link><item><title>Nearly there...</title><description>&lt;p&gt;So the Honours project submission is this friday, since I&amp;#8217;m superstitious and that would make it Friday the 13th I will be handing in my project on Thursday the 12th, this will probably be my last entry before then so I better make it count!&lt;/p&gt;
&lt;p&gt;Finally the application on the iPad is finished, tested and all written up in my diissertation. The feedback has been very positive and with only minor cosmetic things to change its all going very well :) My dissertation (2nd draft) is done and sent away to be looked at by both of my supervisors so its all very exciting. I have also posted some in game screen shots in the &amp;#8216;progress artwork&amp;#8217; link to the right. These include the storytelling aspect and the colouring in game.&lt;/p&gt;
&lt;p&gt;As we have only managed to create one game within the iPad I have created a number of mini interactive videos to demonstrate the interactivity which I will load onto the iPad in preparation for the degree show :) Also I need to make a short video of the application to hand in for my honours as well as the project file as an .exe will not work on a PC as the buttons only respond to touch screen commands. So far this week I only need to write up some &amp;#8216;read me&amp;#8217; files for the submission, organise all of my artwork into folders, make a video of the application, get all my documents printed and organise the rest of my folders :) seems like a oong list but the tasks wont take too long and hopefully will be finished by the end of tomorrow night!&lt;/p&gt;
&lt;p&gt;Throughtout this honours project I have learnt a lot from working within a team and also from working with an international company. I feel that my professionalism has expanded and also my patience with others has been improved as you don&amp;#8217;t always get what you want, when you want all the time and sometimes you have to wait on people finishing other projects. This project was the perfect thing to get me ready for the real world, although it was completely professional it means I have a years experience leading a team, working towards a brief for an international client.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/5336282036</link><guid>http://rosie-interactive.tumblr.com/post/5336282036</guid><pubDate>Mon, 09 May 2011 12:08:19 -0400</pubDate></item><item><title>Just don't know....</title><description>&lt;p&gt;I&amp;#8217;m at the stage now where the application is done,it&amp;#8217;s been tested, the second draft of my dissertation is done and sent away to the supervisors to get marked. I feel like I am missing something and that TERRIFIES me! I am going to sit down on Monday and organise everything into folders on a disk so all I need to do is add to that(hopefully not mush more to be added) and then burn it on the Thursday for submission.&lt;/p&gt;
&lt;p&gt;In one week today the entire honours project will be done which is so sad, no more running about daft in whitespace and conducting impromptu yoga classes to ease off the tension in the muscles!&lt;/p&gt;
&lt;p&gt;As far as dissertation is concerned all that is really left to do will be changing anything that my supervisors suggest and sorting out my bibliography, then I can start to organise the degree show and paint my lovely tower that keith made me :) Also barbie needs more extensions and I need to get my hands on a Ken doll some way or another! It all seems to be coming together nicely and the fact that I am so calm is what is worrying me. Only had one major freakout this year and although it ended in tears it was the one and only :)&lt;/p&gt;
&lt;p&gt;I think this year I have learnt how to cope much better under pressure and also to accept advice/critisism from others. I feel that I have grown up a lot and can act in a professional mannor, even though I still mess about a wee bit when I should be doing work! This year has seen me change my goals in life and also how I have changed as an individual. I feel more confident about going out into the big bad world and working in a proper job, rather than just a pub. This timelast year that would have scared me so much but this year has helped prepare me for that. Working for an international client has contributed to it also :)&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/5226862320</link><guid>http://rosie-interactive.tumblr.com/post/5226862320</guid><pubDate>Thu, 05 May 2011 18:18:22 -0400</pubDate></item><item><title>Crunchtime</title><description>&lt;p&gt;Finally my application is very nearly finished, the coder is just working on the last couple of bits and pieces. It should be completely finished by Friday so I can start my testing to see if it is actually any good or not. Once thats done I can start writing it up in my dissertation and that will be my final chapter! Speaking of dissertations my first draft is completely done (minus the project write up) and its already been seen by my supervisor so I&amp;#8217;m off to make lots of changes to it today and I need to add some images into the appendix and also a list of ALL the childrens books that I have consulted for the project and also ALL of the interactive storybooks, which is a lot!&lt;/p&gt;
&lt;p&gt;I&amp;#8217;m eventually filming my application for the show reel today so I can edit all that this afternoon :) and see if there are any other little bits and pieces to get done for the application ie sprite sheets for special effects and rewards etc. so that will hopefully be the last bit of art to do, its so exciting to almost be there and at the degree show. I also have to paint my 2m high tower for the degree show, and get the screen saver together but thats just a case of importing and exporting in flash or in premiere/final cut. Need to find out how to get the screensaver on ALL of the computers being used but thats next weeks job. As well as testing my iPad next week as well to get all my results I&amp;#8217;ll just be ambushing people in whitespace and at work!&lt;/p&gt;
&lt;p&gt;On Saturday we got the chance to show our iPad application at the Future of Gaming conference in the McManus Galleries Colections Unit, so we got some really good valuable feedback where we can now go back to the client for our final presentation and say we have done this and how we would change the application, given more time! So that&amp;#8217;s where I&amp;#8217;m at right now&amp;#8230;.dissertation being worked on&amp;#8230;.project pretty much done&amp;#8230;.testing next week&amp;#8230;.screen saver being put together very soon :)&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/4953996268</link><guid>http://rosie-interactive.tumblr.com/post/4953996268</guid><pubDate>Tue, 26 Apr 2011 07:16:36 -0400</pubDate></item><item><title>Prototype....DONE (almost)</title><description>&lt;p&gt;By our meeting tomorrow the programmer should have managed to get all the cameras in place and the 3d tilt working. On top of this the colouring in/painting game should be almost finished if not completely finished. On an artwork side the models/textures are all finished and the lighting has also been completed. My scene (the exterior tower) that I I have been working on recently has just been finished today, the textures look much nicer now that they are lit and a bit higher quality. There is updated images of this on the artwork page to the right.&lt;/p&gt;
&lt;p&gt;Once the prototype is finished I will film it for the showreel and also start to do my testing on it by showing people it and getting them to answer questions on it. Hopefully this can be started by the start of next week, and I can write up my results in my dissertation. The dissertation side of things is going well as the first draft is done and this week I&amp;#8217;m spending a lot of time looking it over and fixing all the things that need fixed. Also I need to write an abstract which I will be doing on Thursday.&lt;/p&gt;
&lt;p&gt;As well as working on my own stuff the showcase stuff also needs done, the screensaver is getting worked on by me, bruce and martin. I have done the first of 2 or 3 animations. I chose to do the robot waving and its not quite done yet but I have uploaded a video onto the page to the right. I will also try and animate the robot walking or dancing in some sort of way but that will be done next week after everything else is done.&lt;/p&gt;
&lt;p&gt;I also have to speak to Keith about building my tower for the degree show, once it is built I will have to find somewhere to paint it, hopefully I can just do this in whitespace instead of dragging it up and down the road to my flat.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/4718590702</link><guid>http://rosie-interactive.tumblr.com/post/4718590702</guid><pubDate>Mon, 18 Apr 2011 10:13:17 -0400</pubDate></item><item><title>busy busy bee...</title><description>&lt;p&gt;It&amp;#8217;s so hard to keep on top of things these days, especially the old blog so this update may be rather large.&lt;/p&gt;
&lt;p&gt;So dissertation wise I have 5000 words written, obviously this needs cut down, rearranged and mixed up a bit but its there on paper and I finally feel I am getting somewhere :) The last chapter still has to be written its all about target market and the devices and applications that are out there already, mainly the devices though since I have written a lot about applications in previous chapters. After finding all my quotes for it I&amp;#8217;ll start writing, its kind of exciting writing it and finding loads of things that you never would expect. I always expected children to find interactive narratives more interested and engaging but through all my masses of research I found that this isnt always the case! I found how important it is to research everything cause you might get all confused half way through when you read a whole bunch of stuff that is so conflicting to everything you have written.&lt;/p&gt;
&lt;p&gt;Our prototype hasn&amp;#8217;t made much progress since the Disney presentation cause we haven&amp;#8217;t had the right software in Uni and my free trial has run out but we have accquired a mac laptop thanks to my dad on Wednesday so another free trial has been downloaded so basically we have 30 days to finish this prototype in time for my degree show and submissions and the final Disney presentation to Julie. We have some new features to try to implement so this week and next the programmer needs to get everything programmed and then we can work on making it prettier :)&lt;/p&gt;
&lt;p&gt;I have learnt loads about team management and design and have totally fallen in love with it, as much as I have moaned this week about lack of sleep, writing stuff, meetings and organising stuff I actually love it after all.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/4237102117</link><guid>http://rosie-interactive.tumblr.com/post/4237102117</guid><pubDate>Thu, 31 Mar 2011 14:00:39 -0400</pubDate></item><item><title>Imagination....no LIMITS!</title><description>&lt;p&gt;In the past week we have managed to get together a working prototype, fully textured and lit models in maya, a sound track for the game and characters and examples of all the interactivity we would like to have in the game. Oh and also a script of the scene we are doing. PHEW! a lot of work for one week but it all paid off in the presentation to the client on Friday and she was really happy with all of our progress that we have made since the last time she was here and even used the words &amp;#8216;almost up to industry standard&amp;#8217; which is absolutely amazing to us!&lt;/p&gt;
&lt;p&gt;We are all still working hard and Sam should come back to us this week with a list of assets he needs for the game and if we have the right software on the computer in uni so we can update our application here, since my trial period of Unity has run out :( I should have a video of the application working by next week to send to the client, the degree show people and to put up here so it&amp;#8217;s all really exciting!&lt;/p&gt;
&lt;p&gt;I have started working on case studies for my dissertation, today I have written my one on Jack and the Beanstalk and tomorrow I will hopefully write one up on Alice in Wonderland then I can start on the rest of my chapters and have a pretty good outline of my dissertation and will feel a whole lot better abut it&amp;#8230;HOPEFULLY!&lt;/p&gt;
&lt;p&gt;Also getting to work on the website and interface designs for the degree show although it seems like a bit of an extra headache at some points it&amp;#8217;s important that it all looks and works well together so we can all show off our stuff to the best of our abilities.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/3879244161</link><guid>http://rosie-interactive.tumblr.com/post/3879244161</guid><pubDate>Tue, 15 Mar 2011 13:13:21 -0400</pubDate></item><item><title>Progress...</title><description>&lt;p&gt;This week has been so ace for progressing, despite having to shell out 60 bucks for an Apple Developer ID. We have models in place for our storytelling app which should be textured by the end of this week and then it is just looking at the lighting to make it look magical :) I added a &amp;#8216;progress artwork&amp;#8217; link at the side of the page of uv mapped models and a textured tower model. not only have we managed to get the models imported into unity and built onto the iPad we have managed to implement the 3D tilt function that was required and excited the client. There is a presentation on Friday the 11th of march where we will present all our progress to the client! It will be the major big boss that will be presented to so it is so important that we make sure all the important bits are shown. The research, artwork and prototype will all be shown to the client by myself and another team member. &lt;/p&gt;
&lt;p&gt;As far as research and dissertation stuffs is concerned i have a couple of case studies written up on interactive stories vs traditional storybooks with a cross over into films (the film bit is tiny and not that important, will probably get cut) As well as this I have also written my introduction so am starting to finally get my head around all the written bits and pieces. although until the 11th of march I probably wont write anymore as it is such a big presentation. I also wont try and be fancy and make the presentation in flash in case something goes wrong, that would be embarrassing! &lt;/p&gt;
&lt;p&gt;Crit week is also next week! so morning time I will be presenting my dissertation and project work and then afternoon will be presenting to the client, which will just be the project side. I will hopefully have a video put together of my project very soon and will upload it here :)&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/3587690491</link><guid>http://rosie-interactive.tumblr.com/post/3587690491</guid><pubDate>Tue, 01 Mar 2011 16:29:53 -0500</pubDate></item><item><title>update...</title><description>&lt;p&gt;I realised it has been quite a while since I posted an update on here, no excuses other than my memory :)&lt;/p&gt;
&lt;p&gt;Sorting out my team has become a priority for me, all team members now know exactly what they are doing and when they have to do this for. I think within the team this has made everybody feel a lot better and as if we are moving forward. By tomorrow night we should have the prototype on the iPad and then we can start implementing our own assets and designs.This week I have been modelling the environment and designing the menu system for the application which should be completed by Friday, Monday at the latest.&lt;/p&gt;
&lt;p&gt;As far as research is concerned I definitely need to do more.This week as well as modelling I will be looking into interactive toys for children and reading reviews from consumers and industry professionals to see how people think they work and how entertaining that they find them. I&amp;#8217;m heading up to toys r us again soon to play with some interactive toys and take notes on them myself, to get my opinions and how they can be implemented into my own project.&lt;/p&gt;
&lt;p&gt;As well as all of this I am part of the interface group for the degree show, this will be made in flash but we cant really get going with this until other people have designed the look of it and we know who will be on what computer etc.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/3314226655</link><guid>http://rosie-interactive.tumblr.com/post/3314226655</guid><pubDate>Tue, 15 Feb 2011 16:22:08 -0500</pubDate></item><item><title>Update...</title><description>&lt;p&gt;First official submission of 4th year tomorrow so I thought I should post an update. All my research, inspiration and concept sketchbooks are now done and I can move onto sorting out my proposal. I still have to organise some emails and sort out some problems my team is having, but we&amp;#8217;re getting there, slowly but surely!&lt;/p&gt;
&lt;p&gt;After this weekend I can finally start on the fun stuff and actually do some proper focussed art work :) I have uploaded some work from my sketchbooks in the links under my smiley face &amp;#8212;&amp;#8212;&amp;gt;&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/2613299709</link><guid>http://rosie-interactive.tumblr.com/post/2613299709</guid><pubDate>Wed, 05 Jan 2011 16:39:00 -0500</pubDate></item><item><title>Enough of the written...</title><description>&lt;p&gt;Finally I have all the written bits at least drafted up! Just need to sort out my proposal but I&amp;#8217;m leaving that for a few days :) Production Document is now completed as well, ended up writing a bit too much but I got there in the end!&lt;/p&gt;
&lt;p&gt;I&amp;#8217;m just about to upload some of my research sketchbook onto a different page so you will be able to see it from the link on the right &amp;#8212;-&amp;#187; :)&lt;/p&gt;
&lt;p&gt;Other than that I&amp;#8217;m working on getting all the ends tied up and then start working on a few flash interactive animations for our presentation to the client in January, as well as that there needs to be a massive design document put togetherby me from everyone elses design documents to send away to the client. Its all getting there slowly though. By the new year I want to have all the written work completely finished so I am happy with it and my sketchbooks for concept development done by the end of this week. So that in the new year I can focus on my flash interactions and working on some bits for the prototype.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/2389715729</link><guid>http://rosie-interactive.tumblr.com/post/2389715729</guid><pubDate>Mon, 20 Dec 2010 12:27:50 -0500</pubDate></item><item><title>It's a digital world after all...</title><description>&lt;p&gt;Finally got assets from the client this week but they aren&amp;#8217;t exactly what we were expecting so it will be another email to them to see if we could get character sheets :) other than that the background assets that we received will be very helpful in recreating our own backgrounds for the scenes that have been decided on. Storyboards, interaction animations and design documents are going to be created over the Christmas holidays so we can get a clearer idea forward to the client in our presentation to the client in January and hopefully they will be happy with what we have developed so far. &lt;/p&gt;

&lt;p&gt;In the written part of my coursework all that is left to do is finish the production document and beg for unity pro or at least the iOS extension so we can make our interactive dreams come true, if not we will have to look into alternatives and this may slow down production. &lt;/p&gt;

&lt;p&gt;Next week I&amp;#8217;ll try and upload some concept sketches from my sketch book for my concept development module so they will be easier to access. Hopefully the production document will be finished by Wednesday at the latest so I can finish the sketch books and focus more on my interactive animations, research and the production of the final product.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/2301660404</link><guid>http://rosie-interactive.tumblr.com/post/2301660404</guid><pubDate>Mon, 13 Dec 2010 11:30:12 -0500</pubDate></item><item><title>Organisation is key...</title><description>&lt;p&gt;This week I have been trying to organise my team for over the Christmas holidays, trying to sort out wiki spaces, production plans and where everybody is going to be and when. Other than that I have been getting together my research for my literature review and trying to get all the written work out of the way.&lt;/p&gt;
&lt;p&gt;We are creating a prototype for our presentation on Friday so this weekend has been mostly doing artwork for that and getting things textured and looking half decent, it doesnt have to be perfect! Next week I&amp;#8217;m going to make sure my team know exactly what is needed over the holidays. I hope to get the written work done by the end of next week too so that its all out of the way before Christmas :)&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/2108215100</link><guid>http://rosie-interactive.tumblr.com/post/2108215100</guid><pubDate>Sun, 05 Dec 2010 11:25:52 -0500</pubDate></item><item><title>Week 11</title><description>&lt;p&gt;Here is my an excert from my abstract from my proposal, mostly this week I have been working on my proposal and mylearning contract, so it is just the literature review to do and then I can get back to some real nitty gritty of drawing again :)&lt;br/&gt;&lt;br/&gt;I&amp;#8217;ve also managed to choose the part of the story that the client had given us that would be most relatable to the audience and that could have the most interesting interaction in it.&lt;br/&gt;&lt;br/&gt;Anyway here is the abstract&amp;#8230;&lt;br/&gt;&lt;br/&gt;Interactive storytelling for pre-schoolers is often very simple and does not always keep the reader interested, they are often just linear stories in digital form. Just as Lucas Arts ‘Monkey Island’, was on the cusp of changing interactive narratives, there was a sudden call for everything to be in 3 dimensions and interactive narratives were slightly cast aside. Since then the digital world has been trying to find an intuitive way to tell their stories. It may not always matter what the story is, but instead, it is how the story is told. In much of the interactive products out there it is successful films or cartoons that have been chosen to be portrayed. The story may not be essential in how the interactivity works but it is important in drawing in the user. Many of the stories that we have enjoyed as children, and also as adults, have trickled down from myths and fables that have been around for hundreds of years. Using stories that the user is already familiar with could be a very successful feature as they are already proved as timeless.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/2053480937</link><guid>http://rosie-interactive.tumblr.com/post/2053480937</guid><pubDate>Tue, 30 Nov 2010 19:17:01 -0500</pubDate></item><item><title>Week 10</title><description>&lt;p&gt;This week we got great news from the client we are working with for our honours project. We are getting assets sent to us this week from the client, very exciting that we can finalget some layouts/conepts done for our product. Also I have finished my learning contract, gannt chart and have made a start on my proposal, I cant wait to get all these written bits done by the end of next week hopefully then I can start to work more in my sketchbooks. When I get home from work tonight I will upload some of my abstract so I can getacross the main idea of my project.&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/1704731109</link><guid>http://rosie-interactive.tumblr.com/post/1704731109</guid><pubDate>Sat, 27 Nov 2010 14:29:27 -0500</pubDate></item><item><title>Week 9 (sort of)</title><description>&lt;p&gt;I am trying so hard to remember to update at least once a week but I seem to keep losing track of time these days! So for last week I had my show and tell and feedback from the client about our application.&lt;/p&gt;
&lt;p&gt;Show and tell went well, everyone seemed to like the idea and the development so far. I got a lot of feedback to think about and some possible mini games to try and implement.&lt;/p&gt;
&lt;p&gt;The feedback from the client was mixed, she liked all our interactivity that we had researched so more effort will be put into that and also research into the market and the childs development, I&amp;#8217;ve bought a book by Mary Sheridan called From Birth to Five Years and apparently it is very helpful in this area (and going cheap on Amazon!) The things the client was less positive about was the fact that it was our own IP so basically we are going to look into the clients roadmap for this upcoming year and we are going to choose one of these releases to develop a story for our application. We will be keeping our toybox idea with all the mini games and interactivity ut using their IP so it will be more likely to get put into development.&lt;/p&gt;
&lt;p&gt;For this week coming I will be doing a tonne of research into child development and interactive narratives. I really want to get my literature review started so that my proposal will be almost there! Got the first draft of my abstract and my introduction done. Also I need to refine my activities so I know exactly what I am doing. If I find anything exciting I will try and remember to post it up here :)&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/1647244106</link><guid>http://rosie-interactive.tumblr.com/post/1647244106</guid><pubDate>Mon, 22 Nov 2010 05:50:17 -0500</pubDate></item><item><title>Week 8</title><description>&lt;p&gt;This week, although it&amp;#8217;s been crit week our team has still been meeting up to prepare our presentation to the client. Loads of art work had been done and the team are working together really well. The client was very happy with the interactivity we had researched, especially the 3D immersive tool, which allows the user to utilise the accelerometer and look round corners of the environment, there is an example of this here&amp;#8230; &lt;span&gt;&lt;a target="_blank" href="http://www.youtube.com/watch?v=SWAg1s7xfz0"&gt;&lt;a href="http://www.youtube.com/watch?v=SWAg1s7xfz0"&gt;http://www.youtube.com/watch?v=SWAg1s7xfz0&lt;/a&gt;&lt;/a&gt; although this is on the Nintendo DSi our coder ensures us that we can recreate something similar, if not better using Unity and the iPad/iPhone. Another featue which gave her the wow factor was using the iPads function to recognise the user blowing into the mic, shown here, &lt;a title="MyBalloon app" href="http://www.youtube.com/watch?v=5qda5TSS5VM"&gt;&lt;a href="http://www.youtube.com/watch?v=5qda5TSS5VM"&gt;http://www.youtube.com/watch?v=5qda5TSS5VM&lt;/a&gt;&lt;/a&gt;. This would be good as it would really make the child interact with the story because they would be helping the character along his way. Overall the meeting went well and the client gave us a lot to think about.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;So for this  weekend I am going to find out as many features for the iPad and see how we can implement these to optimise the interactivity for the user, both parent and child. &lt;/span&gt;&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/1556112174</link><guid>http://rosie-interactive.tumblr.com/post/1556112174</guid><pubDate>Fri, 12 Nov 2010 18:42:31 -0500</pubDate></item><item><title>Week 7 (and a half)</title><description>&lt;p&gt;Finally have 2 original stories to be pitching to the client a week on Friday.&lt;/p&gt;
&lt;p&gt;The first story is about two security dogs, who need to solve a crime.&lt;/p&gt;
&lt;p&gt;The second is about a bat who is afriad of the dark and befriends a firefly to help him see.&lt;/p&gt;

&lt;p&gt;The stories both need fleshing out and more focus is needed on the story rather than the game play so this is being done this week. As for researching I am about to have a look into some journals about interactivity in narrative driven games and also in digital storybooks. So its all FUN FUN FUN!&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/1470676286</link><guid>http://rosie-interactive.tumblr.com/post/1470676286</guid><pubDate>Wed, 03 Nov 2010 09:56:47 -0400</pubDate></item><item><title>Week 7</title><description>&lt;p&gt;So far this week I have finalised my aim and objectives, which i am really pleased about :) so here is the aim&amp;#8230; and objectives&amp;#8230;&lt;/p&gt;

&lt;p&gt;&lt;span&gt;to explore interactive media mechanisms for enhancing immersive storytelling with preschool readers.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;
&lt;p class="List_0020Paragraph"&gt;1.     Evaluate the differences between simple and more complex interfaces and how these affect the narrative.&lt;/p&gt;
&lt;p class="List_0020Paragraph"&gt;2.     Explore interactive narratives in contrast to traditional storybooks and identify any differences.&lt;/p&gt;
&lt;p class="List_0020Paragraph"&gt;3.     Create an interactive story on the iPad, employing the innovative controls available on this device and compare this to a traditional storybook using the same story.&lt;/p&gt;
&lt;p class="List_0020Paragraph"&gt;4.     Carry out a case study with the interactive story book and the traditional story book to evaluate the differences and how the user interprets the story in different media.&lt;/p&gt;


&lt;p class="List_0020Paragraph"&gt;So basically I would like to look into interactivity and how it really affects storytelling and if it enhances or immerses the users experience. I find this so interesting, I really love interactivity and how it can bring a whole other dimension to the story. With games such as Monkey Island by Lucas Arts ( http://www.youtube.com/watch?v=Hb_FaGcmTPM ) was on the cusp of revolutionising the way we make, approach and interpret interactive narratives. However, it seems that the outcry and demand for 3D, stunning looking models seemed to overtake the need for innovative, interactive narratives.&lt;/p&gt;
&lt;p class="List_0020Paragraph"&gt;The art style for our application, for the Apple iPad, will obviously have to draw from the clients style but also to bring our own style. We hope to draw from places such as Monkey Island and, to a certain extent, Heavy Rain and other interactive stories on the Nintendo DS such as Phoenix Wright - Ace Attorney and Professor Layton. &lt;/p&gt;
&lt;p class="List_0020Paragraph"&gt;So far this week I have asked the team to create our own stories, mine is about an animal that doesnt fit in with his herd, a Butterfly Lion. He travels into the jungle to get away from the ridicule and meets lots of other misfitted animals and becomes their friends. The story must be suitable for children and have just a basic outline of it for our pitch to the client. We will pitch 2 of the stories created by the 7 people of the group, this may be a collaboration of a few of the stories, taking some elements from each one.&lt;/p&gt;
&lt;/span&gt;&lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/1464855897</link><guid>http://rosie-interactive.tumblr.com/post/1464855897</guid><pubDate>Tue, 02 Nov 2010 18:12:52 -0400</pubDate></item><item><title>Honours Project</title><description>&lt;p&gt;So I had another blog but thought I would set one up specifically for my Honours Project. Its week 7 now and its all going quite well, at the start I had an idea of creating an interactive storybook but needed to get a team together to help me cause I am just an artist after all! So my tutor told me about a 3rd year Personal Project brief that was supplied by Disney which would fit in with my project perfectly. So I have managed to get together a group of 3rd years, 7 of us in total and we have come up with a whole bunch of ideas, pitching to Disney on the 12th of November, so hopefully all goes well and they love us!&lt;/p&gt;

&lt;p&gt;As for my research question I would like to look at how interactivity immerses the user more than traditional storybooks and if that statement is even true. &lt;/p&gt;</description><link>http://rosie-interactive.tumblr.com/post/1463882677</link><guid>http://rosie-interactive.tumblr.com/post/1463882677</guid><pubDate>Tue, 02 Nov 2010 16:10:14 -0400</pubDate></item></channel></rss>
